Maths practice, meet match day.

Math Goals is a small Australian studio making playful software for children — games with a real syllabus underneath, built by a dad and play-tested mercilessly on the couch.

Free to play · Kindergarten to Year 6 · no ads, ever

Math Kicks Academy home screen on a phone: G'day Ezra!, the Goal of the Day card, and Zac the Zebra ready to play
The real thing — Ezra's home turf on a school night.

Our first title: Math Kicks Academy.

A soccer maths trainer for Kindergarten to Year 6. Kids answer questions to score goals, then spend their winnings on kits, ball skins and new animal team-mates.

  • The NSW syllabus, properly. 140 question sets mapped to the K–6 outcomes — number, algebra, measurement, space and statistics.
  • Misses come back. Anything a child gets wrong quietly returns over the next few days until it's truly mastered.
  • Rewards worth playing for. Balls, medals and trophies buy characters and kits — never loot boxes, never ads.
  • Made for phones, works offline. Installs like an app and keeps working in the car.
Play free in your browser Android app in the works

Meet the squad.

Six stars to sign, each with their own kits and goal celebrations. The first two are named for our founding players — Ezra and Owen, the kids this whole studio started with.

  • Ezra the Elephant in the green-and-gold kit, one foot on the ball
    Ezra the ElephantCaptain · never forgets a times table
  • Owen the Octopus ready between the posts
    Owen the OctopusGoalkeeper · eight arms, zero gaps
  • Charlie the Cheetah mid-sprint in the Australia kit
    Charlie the CheetahWinger · fastest recall on the pitch
  • Livi the Lion lining up a shot
    Livi the LionStriker · fearless with big numbers
  • Sienna the Snake weaving through midfield
    Sienna the SnakeMidfield · smooth on the number line
  • Zac the Zebra holding the back line
    Zac the ZebraDefence · black and white on place value

All six star in Math Kicks Academy — kids collect medals in-game to sign them for their team.

Little and often. That's the game plan.

Ten good minutes after school beat an hour of Sunday worksheets. Everything we build is shaped to fit that window — quick sessions, quick wins, back tomorrow.

Started in a lounge room.

Math Goals began the way most backyard clubs do: one dad, one kid who'd rather do anything than maths practice, and a laptop after bedtime.

The first build was a maths game Ezra actually asked to play — score goals by solving questions, spend the winnings on ridiculous football kits. Then his brother Owen wanted in, and the squad grew.

Today we're a proper studio, in the sense that we have a name, a domain and a growing roster of animal footballers. The rule hasn't changed: if the kids on the couch wouldn't choose to play it, it doesn't ship.

Ezra the Elephant Owen the Octopus
The founding players: Ezra the Elephant & Owen the Octopus.

How we play.

Three rules on the whiteboard, and they don't move.

The game is the reward

No nag streaks, no candy-shop timers. Kids earn balls, medals and new team-mates by solving — the play itself is what pulls them back.

A real syllabus underneath

Fun first, never fluff. Every question is generated against the NSW K–6 maths syllabus, and whatever a child misses returns quietly until it's mastered.

Tested on the toughest crowd

Every feature faces our in-house review panel: two kids who will tell you, instantly and honestly, when something is boring. Only the keepers survive.

Say hello.

A question about our games, an idea we should steal, a school that wants in early — we read every message.

Prefer plain email? hello@mathgoals.com.au.
We're a one-dad, two-kid-QA operation, so give us a day or two.